GXTouchesShape
You can use theGXTouchesShape
function to determine if two shapes touch.
gxBoolean GXTouchesShape(gxShape target, gxShape test);
target
- A reference to one shape to test to determine if it touches another.
test
- A reference to the other shape to test.
- function result
- A Boolean value indicating whether the shapes intersect.
DESCRIPTION
TheGXTouchesShape
function returnstrue
as its function result if the shape specified by thetarget
parameter touches the shape specified by thetest
parameter--even if they share only an edge or a point--and returnsfalse
otherwise.This function considers the shape fill, the style modifications, and the transform mapping of the target and test shapes. Only areas that are drawn are considered when determining touching.
For example, if the target shape has an even-odd fill and contains an overlapping contour, then the shape has an internal area that is not drawn. If the test shape lies entirely within this area, the
GXTouchesShape
function returnsfalse
.As another example, if the test shape lies entirely within the target shape, but the target shape has an inverse shape fill, the
GXTouchesShape
function returnsfalse
.If you provide a target or test shape that is not one of the geometric shape types, this function performs the actions described in the following table:
Shape type Action taken bitmap Compares bounding rectangle of bitmap picture Posts the error illegal_type_for_shape
text Converts to path shape glyph Converts to path shape layout Converts to path shape ERRORS, WARNINGS, AND NOTICES
Errors out_of_memory shape_is_nil illegal_type_for_shape (debugging version) shape_may_not_be_a_picture (debugging version) SEE ALSO
For examples using this function, see "Determining Whether Two Shapes Touch" beginning on page 4-53.For a discussion of shape fills, see Chapter 2, "Geometric Shapes," in this book.
For a discussion of style modifications, see Chapter 3, "Geometric Styles," in this book.
For a discussion of transform mappings, see the chapter "Transform Objects" in Inside Macintosh: QuickDraw GX Objects.
To determine if a rectangle touches a shape, use the
GXTouchesBoundsShape
function, described on page 4-97.To determine if a shape contains another shape, use the
GXContainsShape
function, described on page 4-103.
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